Author Archives: Ray Johannessen

About Ray Johannessen

Currently a Game Engineer at Tournament One in Stamford, CT. Love to play games, read, write, drum, program, watch movies, and chill with my wife & daughter.

Progress update on “Nut Ball”

Yes, the latest-announced game I’m working on is called “Nut Ball”. It features coconuts and balls…and a table, among other things. It’s coming along quite nicely, not sure when it’ll be done yet though…work happens whenever I have the free … Continue reading

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New Game On it’s Way!

I can’t give out the details of what this new game will be, except that it’s for the iPhone and will be a simple, but fun app. Stay tuned and hopefully you’ll be ready to check it out soon! The … Continue reading

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Throw some ads in there..

Now that I have a bit more time and things are calming down after the move, it’s time to throw some ads in the Shake Time app. I figure it’s something good to know about programming-wise…and who knows, maybe we’ll … Continue reading

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Shake Time now free!

The iPhone/iPad app I worked on back a few months, Shake Time, is now free! Try it out and feel free to give some feedback!

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Update

Greetings fellow programmers & game enthusiasts wherever you may be! I know it’s been a while, and I’ve been extremely busy lately with work, both at the office and at home. So I just wanted to give an update as … Continue reading

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Shake Time in App Store!

The latest iPhone app I’ve worked on, Shake Time, made it through Apple’s review process in about a week, thankfully there were no major issues. The app can be downloaded here for .99 cents, check it out!

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Change Logger

I decided to write a small program that helps keep track of version changes easily. Check it out here. Edit: The download now contains an installer created with InnoSetup.

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Shake Time app being submitted for approval!!

The fun little Shake Time app I announced a bit ago is being submitted for approval today. The development cycle took considerably less time this round as I am getting more familiar with Objective C and developing on the mac. … Continue reading

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Unity3D

Recently I’ve taken up learning Unity, which is a game editor/engine. There is a free version, which I am currently using and of course there are various options for paid versions which have some nice additional features. One of my … Continue reading

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Isometric Tile Picking

Currently, I am in the middle of revamping my site. I wanted to keep everything simple and easy to maintain. Eventually, I will probably only leave the WordPress section so that everything is consistent. So I’m posting some new code … Continue reading

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