Code Samples

Isometric Tile Picking

Towards the middle of my 2 years at Full Sail, I had a strong urge to create an isometric-style game. So I set about doing just that. It has since developed into Song of Albion. But at that point I had no idea how to do anything isometric…little did I know that the “funnest” part was simply trying to figure out which tile the mouse was over.

More to come soon…

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