Hood was my first attempt at a coherent game, complete with graphics and gameplay. I consider it a success…utilizing a tile editor and engine that I developed earlier in my education, I was able to create some semblance to a forest. Hood featured a simple bow & arrow mechanic (with fire arrows too!), ninjas, and a nasty dragon at the end. Well, what are you waiting for?! Try it out (hopefully it runs for you, if not, please let me know), you’ll need DirectX to run it.
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