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Tag Archives: Unity3D
Progress update on “Nut Ball”
Yes, the latest-announced game I’m working on is called “Nut Ball”. It features coconuts and balls…and a table, among other things. It’s coming along quite nicely, not sure when it’ll be done yet though…work happens whenever I have the free … Continue reading
Posted in Projects
Tagged Game Development, iPhone, iPhone App, Nut Ball, Objective C, Programming, Unity3D
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Update
Greetings fellow programmers & game enthusiasts wherever you may be! I know it’s been a while, and I’ve been extremely busy lately with work, both at the office and at home. So I just wanted to give an update as … Continue reading
Unity3D
Recently I’ve taken up learning Unity, which is a game editor/engine. There is a free version, which I am currently using and of course there are various options for paid versions which have some nice additional features. One of my … Continue reading